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Alpha Notice: These docs cover the v1-alpha release. Content is incomplete and subject to change.For the latest stable version, see the current LangGraph Python or LangGraph JavaScript docs.
이 빠른 시작에서는 LangGraph Graph API 또는 Functional API를 사용하여 계산기 에이전트를 구축하는 방법을 보여줍니다.
  • 에이전트를 노드와 에지의 그래프로 정의하려면 Graph API 사용을 선택하세요.
  • 에이전트를 단일 함수로 정의하려면 Functional API 사용을 선택하세요.
개념적인 정보는 Graph API 개요Functional API 개요를 참조하세요.
  • Use the Graph API
  • Use the Functional API

1. 도구와 모델 정의

이 예제에서는 Claude 3.7 Sonnet 모델을 사용하고 덧셈, 곱셈, 나눗셈을 위한 도구를 정의합니다.
from langchain.tools import tool
from langchain.chat_models import init_chat_model

llm = init_chat_model(
    "anthropic:claude-3-7-sonnet-latest",
    temperature=0
)


# Define tools
@tool
def multiply(a: int, b: int) -> int:
    """Multiply a and b.

    Args:
        a: first int
        b: second int
    """
    return a * b


@tool
def add(a: int, b: int) -> int:
    """Adds a and b.

    Args:
        a: first int
        b: second int
    """
    return a + b


@tool
def divide(a: int, b: int) -> float:
    """Divide a and b.

    Args:
        a: first int
        b: second int
    """
    return a / b


# Augment the LLM with tools
tools = [add, multiply, divide]
tools_by_name = {tool.name: tool for tool in tools}
llm_with_tools = llm.bind_tools(tools)

2. 상태 정의

그래프의 상태는 메시지와 LLM 호출 횟수를 저장하는 데 사용됩니다.
from langchain.messages import AnyMessage
from typing_extensions import TypedDict, Annotated
import operator

class MessagesState(TypedDict):
    messages: Annotated[list[AnyMessage], operator.add]
    llm_calls: int

3. 모델 노드 정의

모델 노드는 LLM을 호출하고 도구를 호출할지 여부를 결정하는 데 사용됩니다.
from langchain.messages import SystemMessage
def llm_call(state: dict):
    """LLM decides whether to call a tool or not"""

    return {
        "messages": [
            llm_with_tools.invoke(
                [
                    SystemMessage(
                        content="You are a helpful assistant tasked with performing arithmetic on a set of inputs."
                    )
                ]
                + state["messages"]
            )
        ],
        "llm_calls": state.get('llm_calls', 0) + 1
    }

4. 도구 노드 정의

도구 노드는 도구를 호출하고 결과를 반환하는 데 사용됩니다.
from langchain.messages import ToolMessage

def tool_node(state: dict):
    """Performs the tool call"""

    result = []
    for tool_call in state["messages"][-1].tool_calls:
        tool = tools_by_name[tool_call["name"]]
        observation = tool.invoke(tool_call["args"])
        result.append(ToolMessage(content=observation, tool_call_id=tool_call["id"]))
    return {"messages": result}

5. 종료 로직 정의

조건부 에지 함수는 LLM이 도구 호출을 했는지 여부에 따라 도구 노드로 라우팅하거나 종료하는 데 사용됩니다.
from typing import Literal
from langgraph.graph import StateGraph, START, END

def should_continue(state: MessagesState) -> Literal["tool_node", END]:
    """Decide if we should continue the loop or stop based upon whether the LLM made a tool call"""

    messages = state["messages"]
    last_message = messages[-1]
    # If the LLM makes a tool call, then perform an action
    if last_message.tool_calls:
        return "tool_node"
    # Otherwise, we stop (reply to the user)
    return END

6. 에이전트 빌드 및 컴파일

에이전트는 StateGraph 클래스를 사용하여 빌드하고 compile 메서드를 사용하여 컴파일합니다.
# Build workflow
agent_builder = StateGraph(MessagesState)

# Add nodes
agent_builder.add_node("llm_call", llm_call)
agent_builder.add_node("tool_node", tool_node)

# Add edges to connect nodes
agent_builder.add_edge(START, "llm_call")
agent_builder.add_conditional_edges(
    "llm_call",
    should_continue,
    ["tool_node", END]
)
agent_builder.add_edge("tool_node", "llm_call")

# Compile the agent
agent = agent_builder.compile()

# Show the agent
from IPython.display import Image, display
display(Image(agent.get_graph(xray=True).draw_mermaid_png()))

# Invoke
from langchain.messages import HumanMessage
messages = [HumanMessage(content="Add 3 and 4.")]
messages = agent.invoke({"messages": messages})
for m in messages["messages"]:
    m.pretty_print()
축하합니다! LangGraph Graph API를 사용하여 첫 번째 에이전트를 구축했습니다.
# Step 1: Define tools and model

from langchain.tools import tool
from langchain.chat_models import init_chat_model

llm = init_chat_model(
    "anthropic:claude-3-7-sonnet-latest",
    temperature=0
)


# Define tools
@tool
def multiply(a: int, b: int) -> int:
    """Multiply a and b.

    Args:
        a: first int
        b: second int
    """
    return a * b


@tool
def add(a: int, b: int) -> int:
    """Adds a and b.

    Args:
        a: first int
        b: second int
    """
    return a + b


@tool
def divide(a: int, b: int) -> float:
    """Divide a and b.

    Args:
        a: first int
        b: second int
    """
    return a / b


# Augment the LLM with tools
tools = [add, multiply, divide]
tools_by_name = {tool.name: tool for tool in tools}
llm_with_tools = llm.bind_tools(tools)

# Step 2: Define state

from langchain.messages import AnyMessage
from typing_extensions import TypedDict, Annotated
import operator

class MessagesState(TypedDict):
    messages: Annotated[list[AnyMessage], operator.add]
    llm_calls: int

# Step 3: Define model node
from langchain.messages import SystemMessage
def llm_call(state: dict):
    """LLM decides whether to call a tool or not"""

    return {
        "messages": [
            llm_with_tools.invoke(
                [
                    SystemMessage(
                        content="You are a helpful assistant tasked with performing arithmetic on a set of inputs."
                    )
                ]
                + state["messages"]
            )
        ],
        "llm_calls": state.get('llm_calls', 0) + 1
    }


# Step 4: Define tool node

from langchain.messages import ToolMessage

def tool_node(state: dict):
    """Performs the tool call"""

    result = []
    for tool_call in state["messages"][-1].tool_calls:
        tool = tools_by_name[tool_call["name"]]
        observation = tool.invoke(tool_call["args"])
        result.append(ToolMessage(content=observation, tool_call_id=tool_call["id"]))
    return {"messages": result}

# Step 5: Define logic to determine whether to end

from typing import Literal
from langgraph.graph import StateGraph, START, END

# Conditional edge function to route to the tool node or end based upon whether the LLM made a tool call
def should_continue(state: MessagesState) -> Literal["tool_node", END]:
    """Decide if we should continue the loop or stop based upon whether the LLM made a tool call"""

    messages = state["messages"]
    last_message = messages[-1]
    # If the LLM makes a tool call, then perform an action
    if last_message.tool_calls:
        return "tool_node"
    # Otherwise, we stop (reply to the user)
    return END

# Step 6: Build agent

# Build workflow
agent_builder = StateGraph(MessagesState)

# Add nodes
agent_builder.add_node("llm_call", llm_call)
agent_builder.add_node("tool_node", tool_node)

# Add edges to connect nodes
agent_builder.add_edge(START, "llm_call")
agent_builder.add_conditional_edges(
    "llm_call",
    should_continue,
    ["tool_node", END]
)
agent_builder.add_edge("tool_node", "llm_call")

# Compile the agent
agent = agent_builder.compile()


from IPython.display import Image, display
# Show the agent
display(Image(agent.get_graph(xray=True).draw_mermaid_png()))

# Invoke
from langchain.messages import HumanMessage
messages = [HumanMessage(content="Add 3 and 4.")]
messages = agent.invoke({"messages": messages})
for m in messages["messages"]:
    m.pretty_print()


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